I still feel that criticising Guitar Hero is like speaking ill of an ex-girlfriend. There must have been some good times otherwise you wouldn’t have spent so much time with them, but then they went and stole your CD collection and you moved on to the sassier, more loving, Rock Band. The point I’m trying to make here is that as much as I loved the strumming based fun, when I found out my Guitar Hero II DLC wasn’t recognised in Guitar Hero III I was a little miffed. And when my Guitar Hero III DLC was also locked out of Guitar Hero: World Tour I knew it was time to move on.
This whole scenario has once again been setup with the official unveiling of Guitar Hero: Greatest Hits, a rerelease of the greatest songs from Guitar Heroes I, II and III, all wrapped onto one nicely packaged disc. This means that on the Xbox 360 alone there will soon be five different Guitar Heroes, each unable to play the other’s downloaded songs. In a party atmosphere where a cry can go out for a particular song, you don’t want to faff around popping discs in and out as the evening’s taste change, you want to be in one game with access to all those songs you’ve spent your hard earned Microsoft Points on. God bless Rock Band.
Whilst the Guitar Hero name may hold more sway with the masses, those in the know are wholeheartedly behind Rock Band for this and many other subtle reasons. If Activision ever want us to switch back then they’re going about it the wrong way as we don’t want branded games or greatest hits as separate entities, what we want at the very least is access to them as DLC. Give me the option to spend £40 in the Marketplace as opposed to Amazon and you may tempt me back, but as long as I know that my newly downloaded Wings pack is going to invalidated come the holiday season then you can kiss me goodbye.